9/8/2023 0 Comments Stranger things vr oculus rift![]() Thankfully, there have been patches for most of the issues with the Rift S headset, though it still occasionally loses controller tracking, and the Guardian will reset itself sometimes. While Oculus worked on patching issues with the Rift S, they would soon shift their focus to the Quest line. Guardian is the name that Oculus uses for its virtual play area barrier that helps prevent players from colliding with objects in the real world. Other issues included controller and headset tracking loss, failure to start the headset, and random Guardian resets. The glitch didn’t affect gameplay for me much, but it was a problem that needed attention.īefore long, Oculus developers had figured out the static problem and provided a patch for users in an update.īut the static was only one of the multiple problems I would begin having with the Rift S. The earliest problem I experienced involved random split-second flashes of multicolored static on the screen. The Flaws Begin to Showīut my excitement for VR was eclipsed by disappointment and even anger at times when the Rift S began showing its flaws. I like to think that my cannabis use helped too.īefore long, my VR legs became stable to the point where I stopped having nausea incidents, even in the event of a program or headset malfunction. I also kept a fan pointed at me to help reduce nausea potential. It was slightly uncomfortable at first, but I persisted, forcing myself to experience visually-uncomfortable sensations from jumping and turning to build my resistance. I decided to try transitioning to smooth locomotion. To my surprise, the opening scene where you ride in that cart on the way to your execution failed to induce nausea in me as it does some. Once I had the visuals working to my liking, I started the game. I started with Skyrim, having never played any game from The Elder Scrolls series. Since then, I’ve put nearly 600 hours inside my Rift S playing the two games, mostly in Fallout 4 VR. Then I purchased the VR versions of Fallout 4 and Skyrim during a Steam sale. I had beaten every Serious Sam VR title, mostly BFE, multiple times and was looking for something different. ![]() To prevent nausea, I used teleportation as my default locomotion when I first started playing in VR.Įven with comfort settings at maximum, smooth locomotion was not an option at first because my VR legs were still very wobbly. When I first donned my new HMD, I was instantly fascinated by how immersive the experience was.Īfter making my way through the beginner tutorials, defining virtual room boundaries, and viewing safety messages, I began playing my first PCVR titles. With limited VR exposure, purchasing a Rift S in 2019 would be a significant step for me into gaming involving motion controllers and a head-mounted display (HMD).Įspecially since, at $399, the Rift S was a more capable device than the 1990s-era arcade system I played that cost tens of thousands of dollars. The game that I played on it was Rise of the Triad, an Apogee ( 3D Realms) FPS that made its way onto the PC gaming scene in the wake of Doom’s success. If I correctly recall, the arcade was using a Virtuality system. My only other VR experience had been at an arcade on the Canadian side of Niagra Falls in the mid-nineties. My previous experience with VR was mostly limited to the Virtual Boy that I purchased from Toys R’ Us at a heavy discount after the console failed to meet Nintendo’s sales expectations. When I took a trip down to the local Best Buy and purchased a Rift S headset within weeks of its launch, I was ecstatic that I would finally own an actual VR headset. The Rift S burst onto the VR scene in May 2019, and I had been anxiously anticipating its release. When Oculus debuted its first PCVR headset with inside-out tracking, it was an innovation that paved the way for the next step in virtual reality evolution. ![]() Fallout 4, gaming, oculus, rift s, serious sam, skyrim, virtual reality, vr ![]()
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